| /* |
| * CDDL HEADER START |
| * |
| * The contents of this file are subject to the terms of the |
| * Common Development and Distribution License (the "License"). |
| * You may not use this file except in compliance with the License. |
| * |
| * You can obtain a copy of the license at usr/src/OPENSOLARIS.LICENSE |
| * or http://www.opensolaris.org/os/licensing. |
| * See the License for the specific language governing permissions |
| * and limitations under the License. |
| * |
| * When distributing Covered Code, include this CDDL HEADER in each |
| * file and include the License file at usr/src/OPENSOLARIS.LICENSE. |
| * If applicable, add the following below this CDDL HEADER, with the |
| * fields enclosed by brackets "[]" replaced with your own identifying |
| * information: Portions Copyright [yyyy] [name of copyright owner] |
| * |
| * CDDL HEADER END |
| */ |
| /* |
| * Copyright 2009 Sun Microsystems, Inc. All rights reserved. |
| * Use is subject to license terms. |
| */ |
| |
| /* |
| * 4-Byte Mouse Protocol |
| */ |
| |
| #include <sys/param.h> |
| #include <sys/stream.h> |
| #include <sys/strsun.h> |
| #include <sys/vuid_event.h> |
| #include "vuidmice.h" |
| |
| #ifdef VUIDM4P_DEBUG |
| #define VBUF_SIZE 511 |
| static unsigned char vuidm4p_buf[VBUF_SIZE+1]; |
| static int vuidm4p_ptr = 0; |
| #endif |
| |
| #define VUID_BUT(b) BUT((b*2)+1) |
| |
| /* |
| * VUID_BUT(0) BUT(1) LEFT BUTTON |
| * VUID_BUT(1) BUT(3) RIGHT BUTTON |
| */ |
| |
| #define MOUSE_NUMBUTTONS 3 /* Number of buttons */ |
| #define MOUSE_BUTTON_M (uchar_t)(0x40) /* Middle button */ |
| #define MOUSE_BUTTON_L (uchar_t)(0x20) /* Left button */ |
| #define MOUSE_BUTTON_R (uchar_t)(0x10) /* Right button */ |
| |
| #define MOUSE_START_CODE (uchar_t)(0x40) /* Start code in char */ |
| |
| #define MOUSE_START 0 /* Beginning of packet */ |
| #define MOUSE_BUTTON 1 /* Got button status */ |
| #define MOUSE_DELTA_X 2 /* got delta X */ |
| #define MOUSE_DELTA_Y 3 /* got delta Y */ |
| |
| extern void VUID_PUTNEXT(queue_t *const, uchar_t, uchar_t, uchar_t, int); |
| |
| int |
| VUID_OPEN(queue_t *const qp) |
| { |
| /* |
| * The current kdmconfig tables imply that this module can be used |
| * for both 2- and 3- button mice, so based on that evidence we |
| * can't assume a constant. It should be possible to autodetect |
| * based on the mouse's startup behavior - "M" means 2 buttons, |
| * "M3" means 3 buttons - but that's for another day. |
| */ |
| STATEP->nbuttons = 0; /* Don't know. */ |
| |
| return (0); |
| } |
| |
| static void |
| vuidm4p_sendButtonEvent(queue_t *const qp) |
| { |
| int b; |
| |
| /* for the LEFT and RIGHT button, see if it has changed */ |
| for (b = 0; b < 2; b++) { |
| uchar_t mask = 0x20 >> b; |
| |
| if ((STATEP->buttons & mask) != (STATEP->oldbuttons & mask)) |
| VUID_PUTNEXT(qp, VUID_BUT(b), FE_PAIR_NONE, 0, |
| ((STATEP->buttons & mask) ? 1 : 0)); |
| } |
| } |
| |
| void |
| vuidm4p(queue_t *const qp, mblk_t *mp) |
| { |
| int r, code; |
| unsigned char *bufp; |
| |
| bufp = mp->b_rptr; |
| r = MBLKL(mp); |
| |
| for (r--; r >= 0; r--) { |
| code = *bufp++; |
| |
| #ifdef VUIDM4P_DEBUG |
| vuidm4p_buf[vuidm4p_ptr] = code; |
| vuidm4p_ptr = ((vuidm4p_ptr + 1) & VBUF_SIZE); |
| #endif |
| |
| if (code & MOUSE_START_CODE) { |
| /* |
| * sync it here |
| */ |
| STATEP->state = MOUSE_START; |
| } |
| |
| switch (STATEP->state) { |
| /* |
| * Start state. We stay here if the start code is not |
| * received thus forcing us back into sync. When we |
| * get a start code the button mask comes with it |
| * forcing us to the next state. |
| */ |
| default: |
| case MOUSE_START: |
| /* look for sync */ |
| if ((code & MOUSE_START_CODE) == 0) |
| break; |
| |
| STATEP->deltax = STATEP->deltay = 0; |
| STATEP->buttons = 0; |
| |
| /* Get the new state for the LEFT & RIGHT Button */ |
| STATEP->buttons |= |
| (code & (MOUSE_BUTTON_L | MOUSE_BUTTON_R)); |
| |
| /* |
| * bits 0 & 1 are bits 6 & 7 of X value |
| * (Sign extend them with the cast.) |
| */ |
| STATEP->deltax = (signed char)((code & 0x03) << 6); |
| |
| /* |
| * bits 2 & 3 are bits 6 & 7 of Y value |
| * (Sign extend them with the cast.) |
| */ |
| STATEP->deltay = (signed char)((code & 0x0c) << 4); |
| STATEP->state = MOUSE_BUTTON; |
| /* go to the next state */ |
| break; |
| |
| case MOUSE_BUTTON: |
| /* |
| * We receive the remaining 6 bits of delta x, |
| * forcing us to the next state. We just piece the |
| * value of delta x together. |
| */ |
| STATEP->deltax |= code & 0x3f; |
| STATEP->state = MOUSE_DELTA_X; |
| break; |
| |
| /* |
| * The last part of delta Y, and the packet *may be* |
| * complete |
| */ |
| case MOUSE_DELTA_X: |
| STATEP->deltay |= code & 0x3f; |
| STATEP->state = MOUSE_DELTA_Y; |
| |
| STATEP->buttons |= |
| (STATEP->oldbuttons & MOUSE_BUTTON_M); |
| |
| /* |
| * If we can peek at the next two mouse characters, |
| * and neither of them is the start of the next |
| * packet, don't use this packet. |
| */ |
| if (r > 1 && !(bufp[0] & MOUSE_START_CODE) && |
| !(bufp[1] & MOUSE_START_CODE)) { |
| STATEP->state = MOUSE_START; |
| break; |
| } |
| |
| if (STATEP->buttons != STATEP->oldbuttons) { |
| vuidm4p_sendButtonEvent(qp); |
| } |
| |
| /* |
| * remember state |
| */ |
| STATEP->oldbuttons = STATEP->buttons; |
| |
| /* |
| * generate motion Events for delta_x |
| */ |
| if (STATEP->deltax) |
| VUID_PUTNEXT(qp, |
| (uchar_t)LOC_X_DELTA, FE_PAIR_ABSOLUTE, |
| (uchar_t)LOC_X_ABSOLUTE, STATEP->deltax); |
| /* |
| * Reverse the Sign for DELTA_Y |
| */ |
| if (STATEP->deltay) |
| VUID_PUTNEXT(qp, |
| (uchar_t)LOC_Y_DELTA, FE_PAIR_ABSOLUTE, |
| (uchar_t)LOC_Y_ABSOLUTE, -STATEP->deltay); |
| |
| STATEP->deltax = STATEP->deltay = 0; |
| |
| /* allow us to keep looking for an optional 4th byte */ |
| break; |
| |
| case MOUSE_DELTA_Y: |
| /* |
| * We've seen delta Y. If we do NOT have the sync |
| * bit set, this indicates the middle button's status. |
| */ |
| STATEP->state = MOUSE_START; |
| |
| /* |
| * if we're here, the fourth byte is indeed present |
| * to indicate something with the middle button. |
| */ |
| |
| /* |
| * If we can peek at the next mouse character, and |
| * its not the start of the next packet, don't use |
| * this packet. |
| */ |
| if (r > 0 && !(bufp[0] & MOUSE_START_CODE)) |
| break; |
| |
| /* |
| * Check if the byte is a valid middle button state. |
| * It must either be 0x00 or 0x20 only. |
| */ |
| |
| /* |
| * Get the new state for the MIDDLE Button |
| * Left button set in 4th byte indicates that the |
| * middle button is pressed, cleared means it |
| * has been released. |
| */ |
| if (code == MOUSE_BUTTON_L) |
| STATEP->buttons |= MOUSE_BUTTON_M; |
| else if (code == 0) |
| STATEP->buttons &= ~MOUSE_BUTTON_M; |
| else { |
| /* |
| * Invalid data in the 4th byte of the packet. |
| * Skip this byte. |
| */ |
| #ifdef VUIDM4P_DEBUG |
| vuidm4p_break(); |
| #endif |
| break; |
| } |
| |
| /* |
| * generate an Event with the middle button's status |
| */ |
| if (STATEP->oldbuttons != STATEP->buttons) { |
| VUID_PUTNEXT(qp, |
| (uchar_t)MS_MIDDLE, FE_PAIR_NONE, 0, |
| ((STATEP->buttons & MOUSE_BUTTON_M) ? |
| 1 : 0)); |
| } |
| |
| /* |
| * remember state |
| */ |
| STATEP->oldbuttons = STATEP->buttons; |
| break; |
| } |
| } |
| freemsg(mp); |
| } |
| |
| |
| #ifdef VUIDM4P_DEBUG |
| int |
| vuidm4p_break() |
| { |
| char buf[VBUF_SIZE+1]; |
| int i; |
| |
| for (i = 0; i <= VBUF_SIZE; i++) { |
| buf[i] - vuidm4p_buf[vuidm4p_ptr]; |
| vuidm4p_ptr = ((vuidm4p_ptr + 1) & VBUF_SIZE); |
| } |
| |
| for (i = 0; i <= VBUF_SIZE; i++) { |
| vuidm4p_buf[i] = buf[i]; |
| } |
| } |
| #endif |