| /* |
| * CDDL HEADER START |
| * |
| * The contents of this file are subject to the terms of the |
| * Common Development and Distribution License (the "License"). |
| * You may not use this file except in compliance with the License. |
| * |
| * You can obtain a copy of the license at usr/src/OPENSOLARIS.LICENSE |
| * or http://www.opensolaris.org/os/licensing. |
| * See the License for the specific language governing permissions |
| * and limitations under the License. |
| * |
| * When distributing Covered Code, include this CDDL HEADER in each |
| * file and include the License file at usr/src/OPENSOLARIS.LICENSE. |
| * If applicable, add the following below this CDDL HEADER, with the |
| * fields enclosed by brackets "[]" replaced with your own identifying |
| * information: Portions Copyright [yyyy] [name of copyright owner] |
| * |
| * CDDL HEADER END |
| */ |
| /* |
| * Copyright 2009 Sun Microsystems, Inc. All rights reserved. |
| * Use is subject to license terms. |
| */ |
| |
| /* |
| * 3-Byte Mouse Protocol |
| */ |
| |
| #include <sys/param.h> |
| #include <sys/stream.h> |
| #include <sys/strsun.h> |
| #include <sys/vuid_event.h> |
| #include "vuidmice.h" |
| |
| #define VUID_BUT(b) BUT((b*2)+1) |
| |
| /* |
| * VUID_BUT(0) BUT(1) LEFT BUTTON |
| * VUID_BUT(1) BUT(3) RIGHT BUTTON |
| */ |
| |
| #define MOUSE_BUTTON_L (uchar_t)(0x20) /* Left button pressed */ |
| #define MOUSE_BUTTON_R (uchar_t)(0x10) /* Right button pressed */ |
| |
| #define MOUSE_START_CODE (uchar_t)(0x40) /* Start code in char */ |
| |
| #define MOUSE_START 0 /* Beginning of packet */ |
| #define MOUSE_BUTTON 1 /* Got button status */ |
| #define MOUSE_DELTA_X 2 /* got delta X */ |
| |
| extern void VUID_PUTNEXT(queue_t *const, uchar_t, uchar_t, uchar_t, int); |
| |
| int |
| VUID_OPEN(queue_t *const qp) |
| { |
| STATEP->nbuttons = 2; |
| |
| return (0); |
| } |
| |
| static void |
| vuidm3p_sendButtonEvent(queue_t *const qp) |
| { |
| int b; |
| |
| if ((STATEP->buttons == 0x30) && (!STATEP->oldbuttons)) { |
| /* |
| * both buttons going down simultaneously means button |
| * two going down |
| */ |
| vuidm3p_putnext(qp, (uchar_t)MS_MIDDLE, FE_PAIR_NONE, 0, 1); |
| return; |
| } else if ((!STATEP->buttons) && (STATEP->oldbuttons == 0x30)) { |
| /* |
| * both buttons going up simultaneously means button |
| * two going up |
| */ |
| vuidm3p_putnext(qp, (uchar_t)MS_MIDDLE, FE_PAIR_NONE, 0, 0); |
| return; |
| } |
| |
| /* |
| * for each button, see if it has changed |
| */ |
| for (b = 0; b < 2; b++) { |
| uchar_t mask = 0x20 >> b; |
| |
| if ((STATEP->buttons & mask) != (STATEP->oldbuttons & mask)) |
| VUID_PUTNEXT(qp, VUID_BUT(b), FE_PAIR_NONE, 0, |
| (STATEP->buttons & mask ? 1 : 0)); |
| } |
| } |
| |
| void |
| vuidm3p(queue_t *const qp, mblk_t *mp) |
| { |
| int r, code; |
| uchar_t *bufp; |
| |
| bufp = mp->b_rptr; |
| r = MBLKL(mp); |
| |
| for (r--; r >= 0; r--) { |
| code = *bufp++; |
| |
| /* strip the high-order bit (mouse sends 7-bit data) */ |
| code &= 0x7f; |
| |
| switch (STATEP->state) { |
| |
| /* |
| * Start state. We stay here if the start code is not |
| * received thus forcing us back into sync. When we |
| * get a start code the button mask comes with it |
| * forcing us to the next state. |
| */ |
| |
| default: |
| case MOUSE_START: |
| start_code: |
| STATEP->deltax = STATEP->deltay = 0; |
| |
| /* look for sync */ |
| if ((code & MOUSE_START_CODE) == 0) |
| break; |
| |
| STATEP->buttons = code & 0x30; |
| |
| if (STATEP->buttons != STATEP->oldbuttons) { |
| vuidm3p_sendButtonEvent(qp); |
| /* |
| * remember state |
| */ |
| STATEP->oldbuttons = STATEP->buttons; |
| } |
| |
| /* |
| * bits 0 & 1 are bits 6 & 7 of X value |
| * (Sign extend them with the cast.) |
| */ |
| STATEP->deltax = (signed char)((code & 0x03) << 6); |
| |
| /* |
| * bits 2 & 3 are bits 6 & 7 of Y value |
| * (Sign extend them with the cast.) |
| */ |
| STATEP->deltay = (signed char)((code & 0x0c) << 4); |
| |
| /* |
| * go to the next state |
| */ |
| STATEP->state = MOUSE_BUTTON; |
| break; |
| |
| /* |
| * We receive the remaining 6 bits of delta x, forcing |
| * us to the next state. We just piece the value of |
| * delta x together. |
| */ |
| case MOUSE_BUTTON: |
| if (code & MOUSE_START_CODE) { |
| STATEP->state = MOUSE_START; |
| goto start_code; /* restart */ |
| } |
| |
| STATEP->deltax |= code & 0x3f; |
| STATEP->state = MOUSE_DELTA_X; |
| break; |
| |
| /* |
| * The last part of delta Y, and the packet |
| * *may be* complete |
| */ |
| case MOUSE_DELTA_X: |
| if (code & MOUSE_START_CODE) { |
| STATEP->state = MOUSE_START; |
| goto start_code; /* restart */ |
| } |
| |
| STATEP->deltay |= code & 0x3f; |
| |
| /* |
| * generate motion Event |
| */ |
| if (STATEP->deltax) |
| VUID_PUTNEXT(qp, (uchar_t)LOC_X_DELTA, |
| FE_PAIR_ABSOLUTE, (uchar_t)LOC_X_ABSOLUTE, |
| STATEP->deltax); |
| |
| if (STATEP->deltay) |
| VUID_PUTNEXT(qp, (uchar_t)LOC_Y_DELTA, |
| FE_PAIR_ABSOLUTE, (uchar_t)LOC_Y_ABSOLUTE, |
| -STATEP->deltay); |
| |
| STATEP->deltax = STATEP->deltay = 0; |
| break; |
| } |
| } |
| |
| freemsg(mp); |
| } |