| /****************************************************************************** |
| * |
| * Module Name: nsload - namespace loading/expanding/contracting procedures |
| * |
| *****************************************************************************/ |
| |
| /* |
| * Copyright (C) 2000 - 2015, Intel Corp. |
| * All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions, and the following disclaimer, |
| * without modification. |
| * 2. Redistributions in binary form must reproduce at minimum a disclaimer |
| * substantially similar to the "NO WARRANTY" disclaimer below |
| * ("Disclaimer") and any redistribution must be conditioned upon |
| * including a substantially similar Disclaimer requirement for further |
| * binary redistribution. |
| * 3. Neither the names of the above-listed copyright holders nor the names |
| * of any contributors may be used to endorse or promote products derived |
| * from this software without specific prior written permission. |
| * |
| * Alternatively, this software may be distributed under the terms of the |
| * GNU General Public License ("GPL") version 2 as published by the Free |
| * Software Foundation. |
| * |
| * NO WARRANTY |
| * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR |
| * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| * HOLDERS OR CONTRIBUTORS BE LIABLE FOR SPECIAL, EXEMPLARY, OR CONSEQUENTIAL |
| * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS |
| * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) |
| * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, |
| * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING |
| * IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE |
| * POSSIBILITY OF SUCH DAMAGES. |
| */ |
| |
| #include <contrib/dev/acpica/include/acpi.h> |
| #include <contrib/dev/acpica/include/accommon.h> |
| #include <contrib/dev/acpica/include/acnamesp.h> |
| #include <contrib/dev/acpica/include/acdispat.h> |
| #include <contrib/dev/acpica/include/actables.h> |
| |
| |
| #define _COMPONENT ACPI_NAMESPACE |
| ACPI_MODULE_NAME ("nsload") |
| |
| /* Local prototypes */ |
| |
| #ifdef ACPI_FUTURE_IMPLEMENTATION |
| ACPI_STATUS |
| AcpiNsUnloadNamespace ( |
| ACPI_HANDLE Handle); |
| |
| static ACPI_STATUS |
| AcpiNsDeleteSubtree ( |
| ACPI_HANDLE StartHandle); |
| #endif |
| |
| |
| #ifndef ACPI_NO_METHOD_EXECUTION |
| /******************************************************************************* |
| * |
| * FUNCTION: AcpiNsLoadTable |
| * |
| * PARAMETERS: TableIndex - Index for table to be loaded |
| * Node - Owning NS node |
| * |
| * RETURN: Status |
| * |
| * DESCRIPTION: Load one ACPI table into the namespace |
| * |
| ******************************************************************************/ |
| |
| ACPI_STATUS |
| AcpiNsLoadTable ( |
| UINT32 TableIndex, |
| ACPI_NAMESPACE_NODE *Node) |
| { |
| ACPI_STATUS Status; |
| |
| |
| ACPI_FUNCTION_TRACE (NsLoadTable); |
| |
| |
| /* |
| * Parse the table and load the namespace with all named |
| * objects found within. Control methods are NOT parsed |
| * at this time. In fact, the control methods cannot be |
| * parsed until the entire namespace is loaded, because |
| * if a control method makes a forward reference (call) |
| * to another control method, we can't continue parsing |
| * because we don't know how many arguments to parse next! |
| */ |
| Status = AcpiUtAcquireMutex (ACPI_MTX_NAMESPACE); |
| if (ACPI_FAILURE (Status)) |
| { |
| return_ACPI_STATUS (Status); |
| } |
| |
| /* If table already loaded into namespace, just return */ |
| |
| if (AcpiTbIsTableLoaded (TableIndex)) |
| { |
| Status = AE_ALREADY_EXISTS; |
| goto Unlock; |
| } |
| |
| ACPI_DEBUG_PRINT ((ACPI_DB_INFO, |
| "**** Loading table into namespace ****\n")); |
| |
| Status = AcpiTbAllocateOwnerId (TableIndex); |
| if (ACPI_FAILURE (Status)) |
| { |
| goto Unlock; |
| } |
| |
| Status = AcpiNsParseTable (TableIndex, Node); |
| if (ACPI_SUCCESS (Status)) |
| { |
| AcpiTbSetTableLoadedFlag (TableIndex, TRUE); |
| } |
| else |
| { |
| /* |
| * On error, delete any namespace objects created by this table. |
| * We cannot initialize these objects, so delete them. There are |
| * a couple of expecially bad cases: |
| * AE_ALREADY_EXISTS - namespace collision. |
| * AE_NOT_FOUND - the target of a Scope operator does not |
| * exist. This target of Scope must already exist in the |
| * namespace, as per the ACPI specification. |
| */ |
| (void) AcpiUtReleaseMutex (ACPI_MTX_NAMESPACE); |
| AcpiNsDeleteNamespaceByOwner ( |
| AcpiGbl_RootTableList.Tables[TableIndex].OwnerId); |
| AcpiTbReleaseOwnerId (TableIndex); |
| |
| return_ACPI_STATUS (Status); |
| } |
| |
| Unlock: |
| (void) AcpiUtReleaseMutex (ACPI_MTX_NAMESPACE); |
| |
| if (ACPI_FAILURE (Status)) |
| { |
| return_ACPI_STATUS (Status); |
| } |
| |
| /* |
| * Now we can parse the control methods. We always parse |
| * them here for a sanity check, and if configured for |
| * just-in-time parsing, we delete the control method |
| * parse trees. |
| */ |
| ACPI_DEBUG_PRINT ((ACPI_DB_INFO, |
| "**** Begin Table Object Initialization\n")); |
| |
| Status = AcpiDsInitializeObjects (TableIndex, Node); |
| |
| ACPI_DEBUG_PRINT ((ACPI_DB_INFO, |
| "**** Completed Table Object Initialization\n")); |
| |
| return_ACPI_STATUS (Status); |
| } |
| |
| |
| #ifdef ACPI_OBSOLETE_FUNCTIONS |
| /******************************************************************************* |
| * |
| * FUNCTION: AcpiLoadNamespace |
| * |
| * PARAMETERS: None |
| * |
| * RETURN: Status |
| * |
| * DESCRIPTION: Load the name space from what ever is pointed to by DSDT. |
| * (DSDT points to either the BIOS or a buffer.) |
| * |
| ******************************************************************************/ |
| |
| ACPI_STATUS |
| AcpiNsLoadNamespace ( |
| void) |
| { |
| ACPI_STATUS Status; |
| |
| |
| ACPI_FUNCTION_TRACE (AcpiLoadNameSpace); |
| |
| |
| /* There must be at least a DSDT installed */ |
| |
| if (AcpiGbl_DSDT == NULL) |
| { |
| ACPI_ERROR ((AE_INFO, "DSDT is not in memory")); |
| return_ACPI_STATUS (AE_NO_ACPI_TABLES); |
| } |
| |
| /* |
| * Load the namespace. The DSDT is required, |
| * but the SSDT and PSDT tables are optional. |
| */ |
| Status = AcpiNsLoadTableByType (ACPI_TABLE_ID_DSDT); |
| if (ACPI_FAILURE (Status)) |
| { |
| return_ACPI_STATUS (Status); |
| } |
| |
| /* Ignore exceptions from these */ |
| |
| (void) AcpiNsLoadTableByType (ACPI_TABLE_ID_SSDT); |
| (void) AcpiNsLoadTableByType (ACPI_TABLE_ID_PSDT); |
| |
| ACPI_DEBUG_PRINT_RAW ((ACPI_DB_INIT, |
| "ACPI Namespace successfully loaded at root %p\n", |
| AcpiGbl_RootNode)); |
| |
| return_ACPI_STATUS (Status); |
| } |
| #endif |
| |
| #ifdef ACPI_FUTURE_IMPLEMENTATION |
| /******************************************************************************* |
| * |
| * FUNCTION: AcpiNsDeleteSubtree |
| * |
| * PARAMETERS: StartHandle - Handle in namespace where search begins |
| * |
| * RETURNS Status |
| * |
| * DESCRIPTION: Walks the namespace starting at the given handle and deletes |
| * all objects, entries, and scopes in the entire subtree. |
| * |
| * Namespace/Interpreter should be locked or the subsystem should |
| * be in shutdown before this routine is called. |
| * |
| ******************************************************************************/ |
| |
| static ACPI_STATUS |
| AcpiNsDeleteSubtree ( |
| ACPI_HANDLE StartHandle) |
| { |
| ACPI_STATUS Status; |
| ACPI_HANDLE ChildHandle; |
| ACPI_HANDLE ParentHandle; |
| ACPI_HANDLE NextChildHandle; |
| ACPI_HANDLE Dummy; |
| UINT32 Level; |
| |
| |
| ACPI_FUNCTION_TRACE (NsDeleteSubtree); |
| |
| |
| ParentHandle = StartHandle; |
| ChildHandle = NULL; |
| Level = 1; |
| |
| /* |
| * Traverse the tree of objects until we bubble back up |
| * to where we started. |
| */ |
| while (Level > 0) |
| { |
| /* Attempt to get the next object in this scope */ |
| |
| Status = AcpiGetNextObject (ACPI_TYPE_ANY, ParentHandle, |
| ChildHandle, &NextChildHandle); |
| |
| ChildHandle = NextChildHandle; |
| |
| /* Did we get a new object? */ |
| |
| if (ACPI_SUCCESS (Status)) |
| { |
| /* Check if this object has any children */ |
| |
| if (ACPI_SUCCESS (AcpiGetNextObject (ACPI_TYPE_ANY, ChildHandle, |
| NULL, &Dummy))) |
| { |
| /* |
| * There is at least one child of this object, |
| * visit the object |
| */ |
| Level++; |
| ParentHandle = ChildHandle; |
| ChildHandle = NULL; |
| } |
| } |
| else |
| { |
| /* |
| * No more children in this object, go back up to |
| * the object's parent |
| */ |
| Level--; |
| |
| /* Delete all children now */ |
| |
| AcpiNsDeleteChildren (ChildHandle); |
| |
| ChildHandle = ParentHandle; |
| Status = AcpiGetParent (ParentHandle, &ParentHandle); |
| if (ACPI_FAILURE (Status)) |
| { |
| return_ACPI_STATUS (Status); |
| } |
| } |
| } |
| |
| /* Now delete the starting object, and we are done */ |
| |
| AcpiNsRemoveNode (ChildHandle); |
| return_ACPI_STATUS (AE_OK); |
| } |
| |
| |
| /******************************************************************************* |
| * |
| * FUNCTION: AcpiNsUnloadNameSpace |
| * |
| * PARAMETERS: Handle - Root of namespace subtree to be deleted |
| * |
| * RETURN: Status |
| * |
| * DESCRIPTION: Shrinks the namespace, typically in response to an undocking |
| * event. Deletes an entire subtree starting from (and |
| * including) the given handle. |
| * |
| ******************************************************************************/ |
| |
| ACPI_STATUS |
| AcpiNsUnloadNamespace ( |
| ACPI_HANDLE Handle) |
| { |
| ACPI_STATUS Status; |
| |
| |
| ACPI_FUNCTION_TRACE (NsUnloadNameSpace); |
| |
| |
| /* Parameter validation */ |
| |
| if (!AcpiGbl_RootNode) |
| { |
| return_ACPI_STATUS (AE_NO_NAMESPACE); |
| } |
| |
| if (!Handle) |
| { |
| return_ACPI_STATUS (AE_BAD_PARAMETER); |
| } |
| |
| /* This function does the real work */ |
| |
| Status = AcpiNsDeleteSubtree (Handle); |
| |
| return_ACPI_STATUS (Status); |
| } |
| #endif |
| #endif |