| /* |
| * CDDL HEADER START |
| * |
| * This file and its contents are supplied under the terms of the |
| * Common Development and Distribution License ("CDDL"), version 1.0. |
| * You may only use this file in accordance with the terms of version |
| * 1.0 of the CDDL. |
| * |
| * A full copy of the text of the CDDL should have accompanied this |
| * source. A copy of the CDDL is also available via the Internet at |
| * http://www.illumos.org/license/CDDL. |
| * |
| * CDDL HEADER END |
| */ |
| |
| /* |
| * Copyright (c) 2013 by Delphix. All rights reserved. |
| */ |
| |
| /* |
| * Embedded-data Block Pointers |
| * |
| * Normally, block pointers point (via their DVAs) to a block which holds data. |
| * If the data that we need to store is very small, this is an inefficient |
| * use of space, because a block must be at minimum 1 sector (typically 512 |
| * bytes or 4KB). Additionally, reading these small blocks tends to generate |
| * more random reads. |
| * |
| * Embedded-data Block Pointers allow small pieces of data (the "payload", |
| * up to 112 bytes) to be stored in the block pointer itself, instead of |
| * being pointed to. The "Pointer" part of this name is a bit of a |
| * misnomer, as nothing is pointed to. |
| * |
| * BP_EMBEDDED_TYPE_DATA block pointers allow highly-compressible data to |
| * be embedded in the block pointer. The logic for this is handled in |
| * the SPA, by the zio pipeline. Therefore most code outside the zio |
| * pipeline doesn't need special-cases to handle these block pointers. |
| * |
| * See spa.h for details on the exact layout of embedded block pointers. |
| */ |
| |
| /* |
| * buf must be at least BPE_GET_PSIZE(bp) bytes long (which will never be |
| * more than BPE_PAYLOAD_SIZE bytes). |
| */ |
| void |
| decode_embedded_bp_compressed(const blkptr_t *bp, void *buf) |
| { |
| int psize; |
| uint8_t *buf8 = buf; |
| uint64_t w = 0; |
| const uint64_t *bp64 = (const uint64_t *)bp; |
| |
| ASSERT(BP_IS_EMBEDDED(bp)); |
| |
| psize = BPE_GET_PSIZE(bp); |
| |
| /* |
| * Decode the words of the block pointer into the byte array. |
| * Low bits of first word are the first byte (little endian). |
| */ |
| for (int i = 0; i < psize; i++) { |
| if (i % sizeof (w) == 0) { |
| /* beginning of a word */ |
| ASSERT3P(bp64, <, bp + 1); |
| w = *bp64; |
| bp64++; |
| if (!BPE_IS_PAYLOADWORD(bp, bp64)) |
| bp64++; |
| } |
| buf8[i] = BF64_GET(w, (i % sizeof (w)) * NBBY, NBBY); |
| } |
| } |