| /* |
| * Copyright (c) 1998 Michael Smith. |
| * All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND |
| * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE |
| * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE |
| * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL |
| * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS |
| * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) |
| * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT |
| * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY |
| * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF |
| * SUCH DAMAGE. |
| */ |
| |
| #include <sys/cdefs.h> |
| __FBSDID("$FreeBSD$"); |
| |
| /* |
| * Manage an environment-like space in which string variables may be stored. |
| * Provide support for some method-like operations for setting/retrieving |
| * variables in order to allow some type strength. |
| */ |
| |
| #include "stand.h" |
| |
| #include <string.h> |
| |
| static void env_discard(struct env_var *ev); |
| |
| struct env_var *environ = NULL; |
| |
| /* |
| * Look up (name) and return it's env_var structure. |
| */ |
| struct env_var * |
| env_getenv(const char *name) |
| { |
| struct env_var *ev; |
| |
| for (ev = environ; ev != NULL; ev = ev->ev_next) |
| if (!strcmp(ev->ev_name, name)) |
| break; |
| return(ev); |
| } |
| |
| /* |
| * Some notes: |
| * |
| * If the EV_VOLATILE flag is set, a copy of the variable is made. |
| * If EV_DYNAMIC is set, the variable has been allocated with |
| * malloc and ownership transferred to the environment. |
| * If (value) is NULL, the variable is set but has no value. |
| */ |
| int |
| env_setenv(const char *name, int flags, const void *value, |
| ev_sethook_t sethook, ev_unsethook_t unsethook) |
| { |
| struct env_var *ev, *curr, *last; |
| |
| if ((ev = env_getenv(name)) != NULL) { |
| /* |
| * If there's a set hook, let it do the work (unless we are working |
| * for one already. |
| */ |
| if ((ev->ev_sethook != NULL) && !(flags & EV_NOHOOK)) |
| return (ev->ev_sethook(ev, flags, value)); |
| |
| /* If there is data in the variable, discard it. */ |
| if (ev->ev_value != NULL && (ev->ev_flags & EV_DYNAMIC) != 0) |
| free(ev->ev_value); |
| ev->ev_value = NULL; |
| ev->ev_flags &= ~EV_DYNAMIC; |
| |
| } else { |
| |
| /* |
| * New variable; create and sort into list |
| */ |
| ev = malloc(sizeof(struct env_var)); |
| ev->ev_name = strdup(name); |
| ev->ev_value = NULL; |
| ev->ev_flags = 0; |
| /* hooks can only be set when the variable is instantiated */ |
| ev->ev_sethook = sethook; |
| ev->ev_unsethook = unsethook; |
| |
| /* Sort into list */ |
| ev->ev_prev = NULL; |
| ev->ev_next = NULL; |
| /* Search for the record to insert before */ |
| for (last = NULL, curr = environ; |
| curr != NULL; |
| last = curr, curr = curr->ev_next) { |
| |
| if (strcmp(ev->ev_name, curr->ev_name) < 0) { |
| if (curr->ev_prev) { |
| curr->ev_prev->ev_next = ev; |
| } else { |
| environ = ev; |
| } |
| ev->ev_next = curr; |
| ev->ev_prev = curr->ev_prev; |
| curr->ev_prev = ev; |
| break; |
| } |
| } |
| if (curr == NULL) { |
| if (last == NULL) { |
| environ = ev; |
| } else { |
| last->ev_next = ev; |
| ev->ev_prev = last; |
| } |
| } |
| } |
| |
| /* If we have a new value, use it */ |
| if (flags & EV_VOLATILE) { |
| ev->ev_value = strdup(value); |
| ev->ev_flags |= EV_DYNAMIC; |
| } else { |
| ev->ev_value = (char *)value; |
| ev->ev_flags |= flags & EV_DYNAMIC; |
| } |
| |
| return(0); |
| } |
| |
| char * |
| getenv(const char *name) |
| { |
| struct env_var *ev; |
| |
| /* Set but no value gives empty string */ |
| if ((ev = env_getenv(name)) != NULL) { |
| if (ev->ev_value != NULL) |
| return(ev->ev_value); |
| return(""); |
| } |
| return(NULL); |
| } |
| |
| int |
| setenv(const char *name, const char *value, int overwrite) |
| { |
| /* No guarantees about state, always assume volatile */ |
| if (overwrite || (env_getenv(name) == NULL)) |
| return(env_setenv(name, EV_VOLATILE, value, NULL, NULL)); |
| return(0); |
| } |
| |
| int |
| putenv(const char *string) |
| { |
| char *value, *copy; |
| int result; |
| |
| copy = strdup(string); |
| if ((value = strchr(copy, '=')) != NULL) |
| *(value++) = 0; |
| result = setenv(copy, value, 1); |
| free(copy); |
| return(result); |
| } |
| |
| int |
| unsetenv(const char *name) |
| { |
| struct env_var *ev; |
| int err; |
| |
| err = 0; |
| if ((ev = env_getenv(name)) == NULL) { |
| err = ENOENT; |
| } else { |
| if (ev->ev_unsethook != NULL) |
| err = ev->ev_unsethook(ev); |
| if (err == 0) { |
| env_discard(ev); |
| } |
| } |
| return(err); |
| } |
| |
| static void |
| env_discard(struct env_var *ev) |
| { |
| if (ev->ev_prev) |
| ev->ev_prev->ev_next = ev->ev_next; |
| if (ev->ev_next) |
| ev->ev_next->ev_prev = ev->ev_prev; |
| if (environ == ev) |
| environ = ev->ev_next; |
| free(ev->ev_name); |
| if (ev->ev_value != NULL && (ev->ev_flags & EV_DYNAMIC) != 0) |
| free(ev->ev_value); |
| free(ev); |
| } |
| |
| int |
| env_noset(struct env_var *ev __unused, int flags __unused, |
| const void *value __unused) |
| { |
| return(EPERM); |
| } |
| |
| int |
| env_nounset(struct env_var *ev __unused) |
| { |
| return(EPERM); |
| } |